Logan is a killer - plain and simple - and this game has that and more.
The story is there and functional, but if you came for a story, you came to the wrong place. The story skips back and forth as the present day Wolverine recalls his adventures in the jungle and the origin of his legendary resilience. You'd think there might be a declining interest to work as a guard in the Weapon X facility, but I guess a job's a job. Before the game is through, you will visit many of the locales from the film and face off against a thousand soldiers, robots, lava guys and other freaks and G-men. This, of course, leaves Wolverine free-falling from 40 miles up, but what are G-Forces to the man with unbreakable bones? Logan crash lands (on a hapless soldier I should point out) and from there you are thrust into the action. At the very beginning of the game you and the other members of the Weapon X team are on a mission when your chopper is shot down. Origins follows the titular mutant through an adapted version of his onscreen story debut. Let's get the 'story' out of the way first. A lot of 'mini-boss' fights are repetitive, the story has been called confusing (though I don't blame Raven for that), and this is essentially a hack and slash Streets of Rage, but it is a heck of a lot of fun. Let me be clear: this is the Wolverine we've all wanted to see outside of the comics since the Canadian first came South, but this is by no means the best game ever. Over the course of 'Origins' you will dismember, disembowel, decapitate, and generally ruin the days of hundreds of foes. To my great surprise, Activision and Raven have given him his blades back-and Wolverine has never looked better. Most of his time on screen was spent brandishing his claws, threatening with his claws, slashing things that weren't affected by his claws, fighting robots and hiding his claws again. Watching the X-Men animated show in the early 90's one would have to assume Logan was the wimpiest of the super team. That being said, if you're a fan of Wolverine, an action gamer, brawler enthusiast, or you just feel like slicing a guy from neck to nads with a trio of metal claws, this one is for you. Thankfully, especially for us fanboys (though I prefer to be called a fanperson or fanman), Raven chose the former. If you make a game to sate the X-Men fanboys you may have a hard time selling it to parents and casual fans. Here's the problem if you make a mainstream Wolverine game for general audiences, you alienate purists who want to see Logan on a rage-fueled berserker rampage. The fact is, no matter what you do right, there's always going to be some wise guy who has a few suggestions about how things could be better.
There's really no right way to make a comic movie or video game.